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Consider a general-sum N-player linear-quadratic (LQ) game with stochastic dynamics over a finite time horizon. It is known that under some mild assumptions, the Nash equilibrium (NE) strategies for the players can be obtained by a natural policy gradient algorithm. However, the traditional implementation of the algorithm requires the availability of complete state and action information from all agents and may not scale well with the number of agents. Under the assumption of known problem parameters, we present an algorithm that assumes state and action information from only neighboring agents according to the graph describing the dynamic or cost coupling among the agents. We show that the proposed algorithm converges to an 𝜖-neighborhood of the NE where the value of 𝜖 depends on the size of the local neighborhood of agents.more » « less
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We give an efficient reduction through which any machine learning algorithm can be converted into an interactive protocol that can interact with another party (such as a human) to reach agreement on predictions and improve accuracy. The requirements on each party are calibration conditions which are computationally and statistically tractable relaxations of Bayesian rationality --- that are sensible even in prior free settings --- and hence are a substantial generalization of Aumann's classic ``agreement theorem''. In the interactive protocol, the machine learning model first produces a prediction. Then, the human responds to the model's prediction by either conveying agreement, or else providing feedback of some sort. The model then updates its state and provides a new prediction, and the human in turn may update their beliefs. The process continues until the model and the human reach agreement. The first setting we study generalizes past work on Aumann's Agreement Theorem, in which the parties aim to agree on a one-dimensional expectation. At each round, each party simply communicates an estimate of their current prediction for the expectation. In this setting we recover the quantitative convergence theorem of [Aaronson, 2005] (but under our much weaker assumptions). We then move on to the case in which the parties maintain beliefs about a distribution over d outcomes and consider two feedback mechanisms. The first simply corresponds to a vector-valued estimate of the agents' current prediction. The second takes a decision theoretic perspective: if the human needs to take some downstream action from a finite set, and has an arbitrary utility function of their action and the outcome, then we show that the parties can communicate and reach agreement about the correct downstream action to take by simply communicating at each round the action that they believe to be utility maximizing. The number of rounds until agreement remains independent of $$d$$ in this case. We can also generalize our protocols to more than 2 parties, with computational complexity that degrades only linearly with the number of parties. Our protocols are based on simple, efficiently maintainable conditions and result in predictions that are more accurate than any single party's alone.more » « less
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ABSTRACT Fast radio bursts (FRBs) are transient radio signals of extragalactic origins that are subjected to propagation effects such as dispersion and scattering. It follows then that these signals hold information regarding the medium they have traversed and are hence useful as cosmological probes of the Universe. Recently, FRBs were used to make an independent measure of the Hubble constant H0, promising to resolve the Hubble tension given a sufficient number of detected FRBs. Such cosmological studies are dependent on FRB population statistics, cosmological parameters, and detection biases, and thus it is important to accurately characterize each of these. In this work, we empirically characterize the sensitivity of the Fast Real-time Engine for Dedispersing Amplitudes (FREDDA) which is the current detection system for the Australian Square Kilometre Array Pathfinder (ASKAP). We coherently redisperse high-time resolution data of 13 ASKAP-detected FRBs and inject them into FREDDA to determine the recovered signal-to-noise ratios as a function of dispersion measure. We find that for 11 of the 13 FRBs, these results are consistent with injecting idealized pulses. Approximating this sensitivity function with theoretical predictions results in a systematic error of 0.3 km s−1 Mpc−1 on H0 when it is the only free parameter. Allowing additional parameters to vary could increase this systematic by up to $$\sim 1\,$$ km s−1 Mpc−1. We estimate that this systematic will not be relevant until ∼400 localized FRBs have been detected, but will likely be significant in resolving the Hubble tension.more » « less
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null (Ed.)Within months of birth, children develop meaningful expectations about the world around them. How much of this early knowledge can be explained through generic learning mechanisms applied to sensory data, and how much of it requires more substantive innate inductive biases? Addressing this fundamental question in its full generality is currently infeasible, but we can hope to make real progress in more narrowly defined domains, such as the development of high-level visual categories, thanks to improvements in data collecting technology and recent progress in deep learning. In this paper, our goal is precisely to achieve such progress by utilizing modern self-supervised deep learning methods and a recent longitudinal, egocentric video dataset recorded from the perspective of three young children (Sullivan et al., 2020). Our results demonstrate the emergence of powerful, high-level visual representations from developmentally realistic natural videos using generic self-supervised learning objectives.more » « less
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We present the measurement of -argon inelastic cross sections using the ProtoDUNE single-phase liquid argon time projection chamber in the incident kinetic energy range of 500–800 MeV in multiple exclusive channels (absorption, charge exchange, and the remaining inelastic interactions). The results of this analysis are important inputs to simulations of liquid argon neutrino experiments such as the Deep Underground Neutrino Experiment and the Short Baseline Neutrino program at Fermi National Accelerator Laboratory. They will be employed to improve the modeling of final state interactions within neutrino event generators used by these experiments, as well as the modeling of -argon secondary interactions within the liquid argon. This is the first measurement of -argon absorption at this kinetic energy range as well as the first ever measurement of -argon charge exchange.more » « less
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In this paper, we consider a general distributed system with multiple agents who select and then implement actions in the system. The system has an operator with a centralized objective. The agents, on the other hand, are selfinterested and strategic in the sense that each agent optimizes its own individual objective. The operator aims to mitigate this misalignment by designing an incentive scheme for the agents. The problem is difficult due to the cost functions of the agents being coupled, the objective of the operator not being social welfare, and the operator having no direct control over actions being implemented by the agents. This problem has been studied in many fields, particularly in mechanism design and cost allocation. However, mechanism design typically assumes that the operator has knowledge of the cost functions of the agents and the actions being implemented by the operator. On the other hand, cost allocation classically assumes that agents do not anticipate the effect of their actions on the incentive that they obtain. We remove these assumptions and present an incentive rule for this setup by bridging the gap between mechanism design and classical cost allocation. We analyze whether the proposed design satisfies various desirable properties such as social optimality, budget balance, participation constraint, and so on. We also analyze which of these properties can be satisfied if the assumptions of cost functions of the agents being private and the agents being anticipatory are relaxed.more » « less
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We present an all-sky search for long-duration gravitational waves (GWs) from the first part of the LIGO-Virgo-KAGRA fourth observing run (O4), called O4a and comprising data taken between May 24, 2023, and January 16, 2024. The GW signals targeted by this search are the so-called “long-duration” ( ) transients expected from a variety of astrophysical processes, including nonaxisymmetric deformations in magnetars or eccentric binary coalescences. We make minimal assumptions on the emitted GW waveforms in terms of morphologies and durations. Overall, our search targets signals with durations of and frequency content in the range 16–2048 Hz. In the absence of significant detections, we report the sensitivity limits of our search in terms of root-sum-square signal amplitude ( ) of reference waveforms. These limits improve upon the results from the third LIGO-Virgo-KAGRA observing run (O3) by about 30% on average. Moreover, this analysis demonstrates substantial progress in our ability to search for long-duration GW signals owing to enhancements in pipeline detection efficiencies. As detector sensitivities continue to advance and observational runs grow longer, unmodeled long-duration searches will increasingly be able to explore a range of compelling astrophysical scenarios involving neutron stars and black holes.more » « less
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