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  1. Recent advances in data-driven models for grounded language understanding have enabled robots to interpret increasingly complex instructions. Two fundamental limitations of these methods are that most require a full model of the environment to be known a priori, and they attempt to reason over a world representation that is flat and unnecessarily detailed, which limits scalability. Recent semantic mapping methods address partial observability by exploiting language as a sensor to infer a distribution over topological, metric and semantic properties of the environment. However, maintaining a distribution over highly detailed maps that can support grounding of diverse instructions is computationally expensive and hinders real-time human-robot collaboration. We propose a novel framework that learns to adapt perception according to the task in order to maintain compact distributions over semantic maps. Experiments with a mobile manipulator demonstrate more efficient instruction following in a priori unknown environments. 
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  2. The speed and accuracy with which robots are able to interpret natural language is fundamental to realizing effective human-robot interaction. A great deal of attention has been paid to developing models and approximate inference algorithms that improve the efficiency of language understanding. However, existing methods still attempt to reason over a representation of the environment that is flat and unnecessarily detailed, which limits scalability. An open problem is then to develop methods capable of producing the most compact environment model sufficient for accurate and efficient natural language understanding. We propose a model that leverages environment-related information encoded within instructions to identify the subset of observations and perceptual classifiers necessary to perceive a succinct, instruction-specific environment representation. The framework uses three probabilistic graphical models trained from a corpus of annotated instructions to infer salient scene semantics, perceptual classifiers, and grounded symbols. Experimental results on two robots operating in different environments demonstrate that by exploiting the content and the structure of the instructions, our method learns compact environment representations that significantly improve the efficiency of natural language symbol grounding. 
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  3. Approaches to autonomous navigation for unmanned ground vehicles rely on motion planning algorithms that optimize maneuvers under kinematic and environmental constraints. Algorithms that combine heuristic search with local optimization are well suited to domains where solution optimality is favored over speed and memory resources are limited as they often improve the optimality of solutions without increasing the sampling density. To address the runtime performance limitations of such algorithms, this paper introduces Predictively Adapted State Lattices, an extension of recombinant motion planning search space construction that adapts the representation by selecting regions to optimize using a learned model trained to predict the expected improvement. The model aids in prioritizing computations that optimize regions where significant improvement is anticipated. We evaluate the performance of the proposed method through statistical and qualitative comparisons to alternative State Lattice approaches for a simulated mobile robot with nonholonomic constraints. Results demonstrate an advance in the ability of recombinant motion planning search spaces to improve relative optimality at reduced runtime in varyingly complex environments. 
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  4. The utility of collaborative manipulators for shared tasks is highly dependent on the speed and accuracy of communication between the human and the robot. The run-time of recently developed probabilistic inference models for situated symbol grounding of natural language instructions depends on the complexity of the representation of the environment in which they reason. As we move towards more complex bi-directional interactions, tasks, and environments, we need intelligent perception models that can selectively infer precise pose, semantics, and affordances of the objects when inferring exhaustively detailed world models is inefficient and prohibits real-time interaction with these robots. In this paper we propose a model of language and perception for the problem of adapting the configuration of the robot perception pipeline for tasks where constructing exhaustively detailed models of the environment is inefficient and in- consequential for symbol grounding. We present experimental results from a synthetic corpus of natural language instructions for robot manipulation in example environments. The results demonstrate that by adapting perception we get significant gains in terms of run-time for perception and situated symbol grounding of the language instructions without a loss in the accuracy of the latter. 
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  5. In order for robots to operate effectively in homes and workplaces, they must be able to manipulate the articulated objects common within environments built for and by humans. Kinematic models provide a concise representation of these objects that enable deliberate, generalizable manipulation policies. However, existing approaches to learning these models rely upon visual observations of an object’s motion, and are subject to the effects of occlusions and feature sparsity. Natural language descriptions provide a flexible and efficient means by which humans can provide complementary information in a weakly supervised manner suitable for a variety of different interactions (e.g., demonstrations and remote manipulation). In this paper, we present a multimodal learning framework that incorporates both vision and language information acquired in situ to estimate the structure and parameters that de- fine kinematic models of articulated objects. The visual signal takes the form of an RGB-D image stream that opportunistically captures object motion in an unprepared scene. Accompanying natural language descriptions of the motion constitute the linguistic signal. We model linguistic information using a probabilistic graphical model that grounds natural language descriptions to their referent kinematic motion. By exploiting the complementary nature of the vision and language observations, our method infers correct kinematic models for various multiple-part objects on which the previous state-of-the- art, visual-only system fails. We evaluate our multimodal learning framework on a dataset comprised of a variety of household objects, and demonstrate a 23% improvement in model accuracy over the vision-only baseline. 
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