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  1. This paper presents a semi-supervised framework for multi-level description learning aiming for robust and accurate camera relocalization across large perception variations. Our proposed network, namely DLSSNet, simultaneously learns weakly-supervised semantic segmentation and local feature description in the hierarchy. Therefore, the augmented descriptors, trained in an end-to-end manner, provide a more stable high-level representation for local feature dis-ambiguity. To facilitate end-to-end semantic description learning, the descriptor segmentation module is proposed to jointly learn semantic descriptors and cluster centers using standard semantic segmentation loss. We show that our model can be easily fine-tuned for domain-specific usage without any further semantic annotations, instead, requiring only 2D-2D pixel correspondences. The learned descriptors, trained with our proposed pipeline, can boost the cross-season localization performance against other state-of-the-arts. 
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  2. null (Ed.)
    This work describes a monocular visual odometry framework, which exploits the best attributes of edge features for illumination-robust camera tracking, while at the same time ameliorating the performance degradation of edge mapping. In the front-end, an ICP-based edge registration provides robust motion estimation and coarse data association under lighting changes. In the back-end, a novel edge-guided data association pipeline searches for the best photometrically matched points along geometrically possible edges through template matching, so that the matches can be further refined in later bundle adjustment. The core of our proposed data association strategy lies in a point-to-edge geometric uncertainty analysis, which analytically derives (1) a probabilistic search length formula that significantly reduces the search space and (2) a geometric confidence metric for mapping degradation detection based on the predicted depth uncertainty. Moreover, a match confidence based patch size adaption strategy is integrated into our pipeline to reduce matching ambiguity. We present extensive analysis and evaluation of our proposed system on synthetic and real- world benchmark datasets under the influence of illumination changes and large camera motions, where our proposed system outperforms current state-of-art algorithms. 
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  3. null (Ed.)
    Visual-inertial SLAM is essential for robot navigation in GPS-denied environments, e.g. indoor, underground. Conventionally, the performance of visual-inertial SLAM is evaluated with open-loop analysis, with a focus on the drift level of SLAM systems. In this paper, we raise the question on the importance of visual estimation latency in closed-loop navigation tasks, such as accurate trajectory tracking. To understand the impact of both drift and latency on visualinertial SLAM systems, a closed-loop benchmarking simulation is conducted, where a robot is commanded to follow a desired trajectory using the feedback from visual-inertial estimation. By extensively evaluating the trajectory tracking performance of representative state-of-the-art visual-inertial SLAM systems, we reveal the importance of latency reduction in visual estimation module of these systems. The findings suggest directions of future improvements for visual-inertial SLAM. 
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  4. Rectilinear forms of snake-like robotic locomotion are anticipated to be an advantage in obstacle-strewn scenarios characterizing urban disaster zones, subterranean collapses, and other natural environments. The elongated, laterally narrow footprint associated with these motion strategies is well suited to traversal of confined spaces and narrow pathways. Navigation and path planning in the absence of global sensing, however, remains a pivotal challenge to be addressed prior to practical deployment of these robotic mechanisms. Several challenges related to visual processing and localization need to be resolved to to enable navigation. As a first pass in this direction, we equip a wireless, monocular color camera to the head of a robotic snake. Visiual odometry and mapping from ORB-SLAM permits self-localization in planar, obstacle strewn environments. Ground plane traversability segmentation in conjunction with perception-space collision detection permits path planning for navigation. A previously presented dynamical reduction of rectilinear snake locomotion to a non-holonomic kinematic vehicle informs both SLAM and planning. The simplified motion model is then applied to track planned trajectories through an obstacle configuration. This navigational framework enables a snake-like robotic platform to autonomously navigate and traverse unknown scenarios with only monocular vision. 
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  5. The diversity of SLAM benchmarks affords extensive testing of SLAM algorithms to understand their performance, individually or in relative terms. The ad-hoc creation of these benchmarks does not necessarily illuminate the particular weak points of a SLAM algorithm when performance is evaluated. In this paper, we propose to use a decision tree to identify challenging benchmark properties for state-of-the-art SLAM algorithms and important components within the SLAM pipeline regarding their ability to handle these challenges. Establishing what factors of a particular sequence lead to track failure or degradation relative to these characteristics is important if we are to arrive at a strong understanding for the core computational needs of a robust SLAM algorithm. Likewise, we argue that it is important to profile the computational performance of the individual SLAM components for use when benchmarking. In particular, we advocate the use of time-dilation during ROS bag playback, or what we refer to as slo-mo playback. Using slo-mo to benchmark SLAM instantiations can provide clues to how SLAM implementations should be improved at the computational component level. Three prevalent VO/SLAM algorithms and two low-latency algorithms of our own are tested on selected typical sequences, which are generated from benchmark characterization, to further demonstrate the benefits achieved from computationally efficient components. 
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  6. A local map module is often implemented in modern VO/VSLAM systems to improve data association and pose estimation. Conventionally, the local map contents are determined by co-visibility. While co-visibility is cheap to establish, it utilizes the relatively-weak temporal prior (i.e. seen before, likely to be seen now), therefore admitting more features into the local map than necessary. This paper describes an enhancement to co-visibility local map building by incorporating a strong appearance prior, which leads to a more compact local map and latency reduction in downstream data association. The appearance prior collected from the current image influences the local map contents: only the map features visually similar to the current measurements are potentially useful for data association. To that end, mapped features are indexed and queried with Multi-index Hashing (MIH). An online hash table selection algorithm is developed to further reduce the query overhead of MIH and the local map size. The proposed appearance-based local map building method is integrated into a state-of-the-art VO/VSLAM system. When evaluated on two public benchmarks, the size of the local map, as well as the latency of real-time pose tracking in VO/VSLAM are significantly reduced. Meanwhile, the VO/VSLAM mean performance is preserved or improves. 
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  7. This paper tackles a problem in line-assisted VO/VSLAM: accurately solving the least squares pose optimization with unreliable 3D line input. The solution we present is good line cutting, which extracts the most-informative sub-segment from each 3D line for use within the pose optimization formulation. By studying the impact of line cutting towards the information gain of pose estimation in line-based least squares problem, we demonstrate the applicability of improving pose estimation accuracy with good line cutting. To that end, we describe an efficient algorithm that approximately approaches the joint optimization problem of good line cutting. The proposed algorithm is integrated into a state-of-the-art line-assisted VSLAM system. When evaluated in two target scenarios of line-assisted VO/VSLAM, low-texture and motion blur, the accuracy of pose tracking is improved, while the robustness is preserved. 
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  8. This paper aims to select features that contribute most to the pose estimation in VO/VSLAM. Unlike existing feature selection works that are focused on efficiency only, our method significantly improves the accuracy of pose tracking, while introducing little overhead. By studying the impact of feature selection towards least squares pose optimization, we demonstrate the applicability of improving accuracy via good feature selection. To that end, we introduce the Max-logDet metric to guide the feature selection, which is connected to the conditioning of least squares pose optimization problem. We then describe an efficient algorithm for approximately solving the NP-hard Max-logDet problem. Integrating MaxlogDet feature selection into a state-of-the-art visual SLAM system leads to accuracy improvements with low overhead, as demonstrated via evaluation on a public benchmark. 
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