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  1. Free, publicly-accessible full text available May 19, 2026
  2. In the Continuous Steiner Tree problem (CST), we are given as input a set of points (called terminals) in a metric space and ask for the minimum-cost tree connecting them. Additional points (called Steiner points) from the metric space can be introduced as nodes in the solution. In the Discrete Steiner Tree problem (DST), we are given in addition to the terminals, a set of facilities, and any solution tree connecting the terminals can only contain the Steiner points from this set of facilities. Trevisan [SICOMP'00] showed that CST and DST are APX-hard when the input lies in the $$\ell_1$$-metric (and Hamming metric). Chleb\'ik and Chleb\'ikov\'a [TCS'08] showed that DST is NP-hard to approximate to factor of $$96/95\approx 1.01$$ in the graph metric (and consequently $$\ell_\infty$$-metric). Prior to this work, it was unclear if CST and DST are APX-hard in essentially every other popular metric. In this work, we prove that DST is APX-hard in every $$\ell_p$$-metric. We also prove that CST is APX-hard in the $$\ell_{\infty}$$-metric. Finally, we relate CST and DST, showing a general reduction from CST to DST in $$\ell_p$$-metrics. Comment: Abstract shortened. Journal version for TheoretiCS 
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    Free, publicly-accessible full text available January 20, 2026
  3. Meka, Raghu (Ed.)
    We consider the problem of finding a minimum cut of a weighted graph presented as a single-pass stream. While graph sparsification in streams has been intensively studied, the specific application of finding minimum cuts in streams is less well-studied. To this end, we show upper and lower bounds on minimum cut problems in insertion-only streams for a variety of settings, including for both randomized and deterministic algorithms, for both arbitrary and random order streams, and for both approximate and exact algorithms. One of our main results is an Õ(n/ε) space algorithm with fast update time for approximating a spectral cut query with high probability on a stream given in an arbitrary order. Our result breaks the Ω(n/ε²) space lower bound required of a sparsifier that approximates all cuts simultaneously. Using this result, we provide streaming algorithms with near optimal space of Õ(n/ε) for minimum cut and approximate all-pairs effective resistances, with matching space lower-bounds. The amortized update time of our algorithms is Õ(1), provided that the number of edges in the input graph is at least (n/ε²)^{1+o(1)}. We also give a generic way of incorporating sketching into a recursive contraction algorithm to improve the post-processing time of our algorithms. In addition to these results, we give a random-order streaming algorithm that computes the exact minimum cut on a simple, unweighted graph using Õ(n) space. Finally, we give an Ω(n/ε²) space lower bound for deterministic minimum cut algorithms which matches the best-known upper bound up to polylogarithmic factors. 
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    Free, publicly-accessible full text available January 1, 2026
  4. In the Euclidean Steiner Tree problem, we are given as input a set of points (called terminals) in the $$\ell_2$$-metric space and the goal is to find the minimum-cost tree connecting them. Additional points (called Steiner points) from the space can be introduced as nodes in the solution.  The seminal works of Arora [JACM'98] and Mitchell [SICOMP'99] provide a Polynomial Time Approximation Scheme (PTAS) for solving the Euclidean Steiner Tree problem in fixed dimensions. However, the problem remains poorly understood in higher dimensions (such as when the dimension is logarithmic in the number of terminals) and ruling out a PTAS for the problem in high dimensions is a notoriously long standing open problem (for example, see Trevisan [SICOMP'00]). Moreover, the explicit construction of optimal Steiner trees remains unknown for almost all well-studied high-dimensional point configurations. Furthermore, a vast majority the state-of-the-art structural results on (high-dimensional) Euclidean Steiner trees were established in the 1960s, with no noteworthy update in over half a century. In this paper, we revisit high-dimensional Euclidean Steiner trees, proving new structural results. We also establish a link between the computational hardness of the Euclidean Steiner Tree problem and understanding the optimal Steiner trees of regular simplices (and simplicial complexes), proposing several conjectures and showing that some of them suffice to resolve the status of the inapproximability of the Euclidean Steiner Tree problem. Motivated by this connection, we investigate optimal Steiner trees of regular simplices, proving new structural properties of their optimal Steiner trees, revisiting an old conjecture of Smith [Algorithmica'92] about their optimal topology, and providing the first explicit, general construction of candidate optimal Steiner trees for that topology. 
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    Free, publicly-accessible full text available January 1, 2026
  5. Free, publicly-accessible full text available January 1, 2026
  6. In the 15-puzzle game, 15 labeled square tiles are reconfigured on a 4 × 4 board through an escort, wherein each (time) step, a single tile neighboring it may slide into it, leaving the space previously occupied by the tile as the new escort. We study a generalized sliding-tile puzzle (GSTP) in which (1) there are 1+ escorts and (2) multiple tiles can move synchronously in a single time step. Compared with popular discrete multi-agent/robot motion models, GSTP provides a more accurate model for a broad array of high-utility applications, including warehouse automation and autonomous garage parking, but is less studied due to the more involved tile interactions. In this work, we analyze optimal GSTP solution structures, establishing that computing makespan optimal solutions for GSTP is NP-complete and developing polynomial time algorithms yielding makespans approximating the minimum with expected/high probability constant factors, assuming randomized start and goal configurations. 
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