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  1. Free, publicly-accessible full text available November 1, 2024
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  4. During design, different forms of reasoning shape the designers’ decision-making. As a result, the ability to fluently transition across various forms of reasoning is essential. The purpose of this study is two-fold: first is to introduce and explain the concept of Semantic Fluency in Design Reasoning, as the ability to transition across multiple forms of reasoning fluently. To identify these transitions, this study used the Design Reasoning Quadrants framework, which represents four quadrants: experiential observations (reasoning based on observations and experiences), trade-offs (reasoning recognizing multiple competing design requirements), first-principles (reasoning requiring disciplinary understandings), and complex abstractions (reasoning in envisioning new situations). The second purpose of this study is to illustrate semantic fluency in a design review conversation. We selected and presented three different forms of transitions identified through our analysis of conversations between students and design reviewers. Our analysis revealed evidence of semantic fluency in young designers. Mike, one of the students, demonstrated fluency across three quadrants (experiential observations, trade-offs, and first-principles). Lisa and David demonstrated two-quadrant transitions. Lisa had fluency from experiential observations to trade-offs, and David transitioned from experiential observations to first-principles. We recommend the intentional use of design reviews to elicit student reasoning in design and adopt questioning strategies to promote fluency across different forms of design reasoning. 
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  5. https://www.nsta.org/connected-science-learning/connected-science-learning-march-april-2022/data-driven-science-vlogging 
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  6. During the COVID-19 pandemic, many students lost opportunities to explore science in labs due to school closures. Remote labs provide a possible solution to mitigate this loss. However, most remote labs to date are based on a somehow centralized model in which experts design and conduct certain types of experiments in well-equipped facilities, with a few options of manipulation provided to remote users. In this paper, we propose a distributed framework, dubbed remote labs 2.0, that offers the flexibility needed to build an open platform to support educators to create, operate, and share their own remote labs. Similar to the transformation of the Web from 1.0 to 2.0, remote labs 2.0 can greatly enrich experimental science on the Internet by allowing users to choose and contribute their subjects and topics. As a reference implementation, we developed a platform branded as Telelab. In collaboration with a high school chemistry teacher, we conducted remote chemical reaction experiments on the Telelab platform with two online classes. Pre/post-test results showed that these high school students attained significant gains (t(26)=8.76, p<0.00001) in evidence-based reasoning abilities. Student surveys revealed three key affordances of Telelab: live experiments, scientific instruments, and social interactions. All 31 respondents were engaged by one or more of these affordances. Students behaviors were characterized by analyzing their interaction data logged by the platform. These findings suggest that appropriate applications of remote labs 2.0 in distance education can, to some extent, reproduce critical effects of their local counterparts on promoting science learning. 
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